A test on Player Feedback

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It is highly recommended to play on Fullscreen for the best possible experience.

Controls

Keyboard and Mouse

Move: WASD

Look: Mouse

Swing sword: Left Click

Dodge: Q

Sprint: Left Shift

Guidance: F


Controller

Move: Left Stick

Look: Right Stick

Swing Sword: Right Bumper

Dodge: Playstation: O / Xbox: B

Sprint: Left Trigger (Hold)

Guidance: Left stick (Press)


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Terms and Conditions

In the following study you will play two similar snippets of a broken down version of 3rd person action combat game. You will be tasked with understanding how to correctly engage with this context as part of a larger study aiming to understand the learning potential of several controlled factors within this game type's context.

How you interact with this system is left up to your own discretion. There is no specific methodology or effeciency by which you, the tester, is required to engage with this experiment. You are under no obligation to complete the test once you have begun. Participation is entirely voluntary.

As part of the quantitative element of this study, your data will be anonymously collected throughout your play sessions. This data is completely impersonal and contains no identifyable parameters to link any one player's data to a specific individual.

In order for this study to properly collect your data it is important that you have a valid internet connection for the entire duration of your participation in this study. 

You can participate in the study either with a Mouse and Keyboard or any Gamecontroller that you have connected to your computer.

Thank you for your participation in this study! Your contributions will be immensely valuable.

Updated 2 days ago
Published 5 days ago
StatusReleased
PlatformsHTML5
AuthorScuttsy
Made withUnity
Tags3D, research, study

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